1. Goals:
• Explore the
geometry behind the construction of a base plate for a video game.
•
Transfer blueprint to graph paper and identify coordinates of critical
points around the base plate
• Correspond
with students at Davea and use the mail form to send coordinates to the
milling class.
2. Materials:
Internet access
E-mail access
Geometer's Sketchpad
3. Suggested time line:
• 1st Day--Explore the
geometry behind the construction
• 2nd Day--Go to the
computer lab and download the templates and other resources from the
Internet.
• 3rd Day--Transfer
blueprint to graph paper and identify coordinates of critical points
around the baseplate.
• 4th and 5th Days--Groups
correspond with students at Davea and use the mail form to send
coordinates to the milling class.
4. Evaluation:
• On-going
through the problems suggested on the homepage
• Discuss
the results with your group. Review the procedures you followed
• Successful
completion of transfering blueprint to graph paper and identifying
coordinates of critical points around the base plate.
• Successful
completion of the base plate according to the coordinates sent to the
milling class