Cooperative Manufacturing Module

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Partnership Illinois

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Lesson Structure and Evaluation


1. Goals:
• Explore the geometry behind the construction of a base plate for a video game.
• Transfer blueprint to graph paper and identify coordinates of critical points around the base plate
• Correspond with students at Davea and use the mail form to send coordinates to the milling class.

2. Materials:  
Internet access
E-mail access
Geometer's Sketchpad

3. Suggested time line:
• 1st Day--Explore the geometry behind the construction
• 2nd Day--Go to the computer lab and download the templates and other resources from the Internet.
• 3rd Day--Transfer blueprint to graph paper and identify coordinates of critical points around the baseplate.
• 4th and 5th Days--Groups correspond with students at Davea and use the mail form to send coordinates to the milling class.


4. Evaluation:
• On-going through the problems suggested on the homepage
• Discuss the results with your group. Review the procedures you followed
• Successful completion of transfering blueprint to graph paper and identifying coordinates of critical points around the base plate.
• Successful completion of the base plate according to the coordinates sent to the milling class