Use basic equation principles with the virtual Balance to find the weights of various figures. You are presented with a number of shapes and one of their weights is known. Your goal is to find the weights of the other objects by finding the relationships between the objects of various weights. This is achieved with a simulation of a balance beam to tell you how the weights relate.
Original applet author: Pavel Safronov
You can download the original source code in txt file.
Converted to html5 and javascript by: Daniel Hefner