The Adventures of Indiana Jones Video and
Computer Game is in the process of being updated to
include the fourth movie in the Indiana Jones series. The
film is scheduled for release in the year 2000. In the
new additions to the game, you are needed to develop one
of the features--a bomb.
...so that's why this module is called "...the
Temple of BOOM!" That is so cheesy! Yeah, OK, but it
gets the point across...that's right! --your job is to
devise a logic circuit that triggers a bomb to explode in
the video game. Sounds easy, right?
Here's the deal:
In the game, Indiana Jones has just entered a World
War II War Room where extremely top secret documents are
stored. These documents give clues to the whereabouts of
an ancient Mesopotamian treasure worth millions. If
Indiana (actually, the game player) can find where the
documents are stored, escape the room and building alive
(while slaying a few sordid enemies), he can move to the
next level of the adventure game.
You need to figure out what parameters will trigger
the bomb to explode. If the bomb is to be an effective
part of the video game, then it must appear to explode
randomly. However, it is not. You will decide what
conditions of the game will cause the bomb to blow up!
Then, during the game, if the player has just happened to
stumble through the game with one of the conditions that
you have decided, then it blows up, Indiana loses his
life, and the game is over.
OK...you might be saying...what conditions?
Well, here are the possible parameters I am giving
you: